I'm a game developer, game director, and Unity tools creator with over 20 years of experience in creative development and advertising.
But more than anything, I'm a person who genuinely loves making things and connecting with other people who do the same.
I've spent years working across game development, creative technology, interactive experiences, and advertising. Along the way, I've learned that the best ideas rarely come from working alone—they come from conversations, collaboration, experimentation, and sometimes just sharing what you've learned with someone else.
I create Unity tools because I've experienced the same frustrations that other developers face. My goal is to remove unnecessary complexity, save developers time, and make the process of building games a little more enjoyable.
I'm here not only to share my tools and games, but also to meet developers, designers, artists, creators, and curious people from around the world.
If you're working on something interesting, have an idea, want to share your experience, or simply want to talk about games and development, say hello.
I'm always happy to connect, learn from others, and have a genuine conversation.