<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Efficient Level Design Devlog - itch.io</title><link>https://jasnak.itch.io/efficient-level-design</link><description>Redesign your levels on the fly using existing scene objects Efficient Level Design lets you do that</description><item><guid>https://jasnak.itch.io/efficient-level-design/devlog/1626904/stop-rebuilding-the-same-room</guid><title>Stop Rebuilding the Same Room</title><link>https://jasnak.itch.io/efficient-level-design/devlog/1626904/stop-rebuilding-the-same-room</link><pubDate>Thu, 13 Aug 2026 10:41:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MjQ2MDk2LnBuZw==/350x196%23c/HH3ClW.png"/><p>Stop Rebuilding the Same Room Creating multiple variations of the same room shouldn&#039;t mean rebuilding everything from scratch. Efficient Level Designer (ELD) helps Unity developers reuse existing room...</p>]]></description></item></channel></rss>